This is my first review for KillScreen. I was very excited when this was assigned since I was a huge fan of the first game. Plus, my roommate had just completed his first playthrough and was going nuts, igniting my love for the game. When we played this, we played it together. It was awkward for everyone involved.
The main character of The Walking Dead: Season 2 is Clementine. When we first find her in Episode 1, she’s a zombie.
Well, a zombie in one sense of the word.
The Walking Dead has never been forgiving. The series is less about zombies and more about the humans that have to suffer through a desolate, uncivilized apocalypse while trying to hold on to the lives they had before. It’s less about gunning through hordes and more about figuring out who should get shot and if it’s worth it to even try. It’s about trying to maintain humanity and not become a monster.
The walkers from the title are not the zombies—they’re the survivors. As hope moves further away, the people lose themselves and become shambling shells of the beings they once were. Some aren’t afraid to kill in order to survive, going so far as to eat human meat, steal, and torture others just to make it to tomorrow.
CLEMENTINE—THE ADORABLE CHILD WITH THE SHINING BROWN EYES—HAS BECOME A SHADOW OF HERSELF.
After the events of Season 1, Clementine—the adorable child with the shining brown eyes—has become a shadow of herself. As her companions banter and joke about the future, she remains quiet, shuffling around only half-aware of the world around her. The girl that Lee found in the tree house longing for her parents and smiling is gone. Her shooting skills have improved and she has more street smarts, but the world won’t let her see hope and she’s all but given up. The moment she expresses any amount of optimism, something comes along to take it away.
All of this is expressed in the first five minutes of Season 2.